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Re: [HoE] Templar Observation



> >Well, that part of it was per my intent...  :)
>
>If he questions the saint, have Stern point out that he really wasn't in
>the GROUP that helped defeat the Servitor...
>

Well, he was in the group.  And he was even drawing some fire.  But...and I 
guess I'll have to explain a bit further...














Essentially, the Servitor's lifeforce was tied to a girl's nightmares.  
There were two options:  kill the girl, or "psych" her out of it.  A couple 
of members of the group were already halfway to psyching her out.   They 
weren't letting the Templar kill the girl (although it wasted some of their 
time having to keep her alive when he was trying to kill her until they ran 
far enough away), and the Servitor having that Immunity/All kind of thing 
that Servitors typically have, the Temp couldn't do anything to it.  Rather 
than wait another round or chip in to help himself or draw a bit more fire, 
his plan was to step aside and invite it to go off after his comrades.

Now, this was basically a kinda dumb plan, but it wasn't totally 100% clear 
she was innocent (kids being subjected to nightmares rarely react rationally 
to strangers) and this person plays a rather...stern Templar, shall we say, 
who takes a rather narrow view of innocence (and resulting in some of the 
party conflicts I've tossed out here for discussion in the past), and a 
fairly strong view in keeping himself alive for those who do deserve his 
services.  Which is a bit extreme, but well within what seems to be the 
standards allowed by Simon.

Now the rest of the group succeeded despite his "help," so the repercussions 
I would normally lay on (like the Servitor hunting down the dope and killing 
him first, or wasting a few hundred people) weren't available.  The other 
players are (perhaps understandably) somewhat reluctant to kick his 
character out over what could be construed as good role-playing.  And in a 
sense, it was, if you proceed from the player's basic misunderstanding of 
the situation.  You can't take away Templar Gifts, and Boise is a long way 
away even if this were totally out of line for Templar behavior.

But anyhoo, it sounds like SeanMike's is one confirming voice for "screw 'em 
over."  I'm just kinda curious to know if other folks think the approach I 
suggested is too outrageous. I'm sure the player will think so...  :)

>SeanMike
>


---

Steve Crow

"Worm Can Opener Extraordinare"

Check out my website at:  http://www.geocities.com/Area51/Stargate/4991/

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