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Re: [BNW] OT: Shadowrun



I've been running Shadowrun since it came out in '89, with less than a year
total of downtime.  Sure, the system is OK at best, not my first (or fourth)
choice and far from what I would consider "good" mechanics, but that's not
why I play.  The story and setting are the key.  After that, everything else
is just . . . extra.  The system IS playable and, IMHO, no more clunky than
a lot of the others on the market - including Deadlands.

Just my 2 nuyen's worth.

HJB
"If I am holy and the book is holy then I must help you to become closer to
the thoughts of the universe.  Put your face in the book."


----- Original Message -----
From: Sean Michael Whipkey <highway@cstone.net>
To: <bnw@gamerz.net>
Sent: Monday, April 24, 2000 7:43 AM
Subject: Re: [BNW] OT: Shadowrun


> Allan Seyberth wrote:
> > I too played it for years - I personally like the setting, but the
> > mechanics had flaws - the worst of which was the patchwork nature of the
> > character classes, and the general weakness of the early adventures. GM:
"A
> > dragon flies up, breathes on you, and flys away." Players: "Again?"
>
> To paraphrase Michael A. Stackpole:
>
> If I had a nickel for everybody who plays Shadowrun despite the system,
> I'd have...uh...a bunch of nickels.
>
> SeanMike
>
> --
> Sean Michael Whipkey - "I drink a lot of [beer]. Let me be socially
> responsible for a moment: If you are under 21, or driving, or both, then
>  you should wait to drink until you turn 21 and/or park the car. And
> you'll want to stay away from Zima regardless." - ack@rpg.net
>
>
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>