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Re: [pbmserv-dev] rest of message
Found a workaround.
Ignore...
Lyman
--- Lyman Hurd <lhurd@yahoo.com> wrote:
> Stupid email client sent message before I was done
> typing...
>
> I.e., a virtual function performingg the compare.
> Then in my game I could override this function with
> one returning "false" to ensure that the "pass" made
> it to my function as a normal move?
>
> In the meantime I have worked around it by coming up
> with another word for "pass", but it would be nice
> not
> to have to.
>
> Thanks,
>
> Lyman
>
>
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