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Re: [pbmserv-dev] drp's soccolot idea



The idea that's been bouncing around my pointy little head is...

You can kick forward unlimited distance.

45 degrees... limited to 3 spaces

90 degrees... limited to 2 spaces

135 degrees... 1 space

180 degrees... exchange spaces 



         . . . ^ . . .
         . . . | . . .
         \ . . | . . /
         . \ . | . / .
         . . \ | / . .
         . - - B - - .
         . . / x \ . .
         . . . . . . .

On Sun, Nov 17, 2002 at 08:19:01PM -0500, Benjamin Good wrote:
> 
> swift wrote:
> 
> >>>I still like my idea from way back of a swap command that would allow a 
> >>>player and the ball to swap spaces.  It would let someone pull the ball 
> >>>out of a clump, and would add a strategic element that wouldn't
> overbalance the game (I think)
> 
> i hadn't heard this idea before but i like it a lot.  (i assume he means a 
> man can only swap with the ball if he's next to it.)
> 
> i'd have to try it of course.  i've tried to think of situations where a 
> player would normally have lost but could get out of it by swapping 
> (possibly resulting in an eternal game) but i'm guessing it's not going to 
> be a problem.
> 
> i'm not a programmer but i'd also guess that this option would also be 
> attractive since it would require a minimum of programming additions and 
> changes.
> 
> ben
> asdf
> 
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