[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [pbmserv-dev] drp's soccolot idea
The idea that's been bouncing around my pointy little head is...
You can kick forward unlimited distance.
45 degrees... limited to 3 spaces
90 degrees... limited to 2 spaces
135 degrees... 1 space
180 degrees... exchange spaces
. . . ^ . . .
. . . | . . .
\ . . | . . /
. \ . | . / .
. . \ | / . .
. - - B - - .
. . / x \ . .
. . . . . . .
On Sun, Nov 17, 2002 at 08:19:01PM -0500, Benjamin Good wrote:
>
> swift wrote:
>
> >>>I still like my idea from way back of a swap command that would allow a
> >>>player and the ball to swap spaces. It would let someone pull the ball
> >>>out of a clump, and would add a strategic element that wouldn't
> overbalance the game (I think)
>
> i hadn't heard this idea before but i like it a lot. (i assume he means a
> man can only swap with the ball if he's next to it.)
>
> i'd have to try it of course. i've tried to think of situations where a
> player would normally have lost but could get out of it by swapping
> (possibly resulting in an eternal game) but i'm guessing it's not going to
> be a problem.
>
> i'm not a programmer but i'd also guess that this option would also be
> attractive since it would require a minimum of programming additions and
> changes.
>
> ben
> asdf
>
> _________________________________________________________________
> Add photos to your e-mail with MSN 8. Get 2 months FREE*.
> http://join.msn.com/?page=features/featuredemail
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe pbmserv-dev@gamerz.net
> as the BODY of the message. The SUBJECT is ignored.
>
--
/ \__ | Richard Rognlie / Sendmail Ninja / Gamerz.NET Lackey
\__/ \ | http://www.gamerz.net/rrognlie/ <rrognlie@gamerz.net>
/ \__/ | Klingon function calls do not have 'parameters' --
\__/ | they have 'arguments' -- and they ALWAYS WIN THEM