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Re: [HOE] Rules Question
>Please, please, PLEASE do not flame me for this somewhat simple
>question, but I can't find it in the core rulebooks for HoE.
>
>[This is for character creation, mind you]
>
>Can a character take hindrances that would put them OVER the 10 point
>mark if they only get credit for the 10 points?
>
>[This is for the character creation software program that I am writing,
>so it's important that I get a somewhat "official" answer]
>
>Myself, since I run GURPS, I would just let the characters take all the
>hindrances they want, but they still only get a MAX of 10 points.
It's not official, but that does seem to be the consensus. A player has the
option of tacking on an extra hindrance any time he wants for "free", so you
might as well allow it during character creation. As an extreme example, I've
been working up a character who was a serial killer before the war; the carnage
and horror of the Apocalypse opened his eyes, and he's now a hero trying to
atone for his sins, but still haunted by his past and by his lust to kill. He's
got Bloodthirsty, Vengeful, Heroic, and Night Terrors, 15 points total. For an
even more extreme example, a guy I know once made a character for a
three-episode mini-campaign who had Bloodthirsty, Vengeful, Mean as a Rattler,
Outlaw 5, and Intolerance: Lawmen 5. :) Marshal had a bit of trouble with that
character...
--Robert Holland