[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [HoE] Toxic Shamans and Cult of Doom



Steve Crow wrote:
>I think that MIRV is energy, and ICBM is explosion. I am not really up on
>doomie
>stuff as I dont play one, but we do have 2 in our possie...ICBM with a good
>roll
>can level a building. Thats why I asked about ICBM...
>

I don't have CotA here, or even the basic rules, but the above is basically
correct.

The question would be that just because ICBM and Nuke have burst radiuses
and do massive damage, does that automatically make them "explosions"?

Actually, we've had that trouble mostly with Arson, which has a set Radius
of Effect, and does massive damage (I think...), but doesn't have a "burst
radius."  So, is it an expplosion, or just a really big fireball?  It's kind
of confusing...
---

Steve Crow

"Worm Can Opener Extraordinare"
 

Please allow me to quote from BB p54
"When used arson creates a firey burst with a diameter equil to thesyker Sprit die type in yards. Targets within this diameter take 2d10 damage, plus 1d10 per raise. Use the massive damage on important characters. Goons just take damage." this is then followed by the rules for catching fire.
It to my understanding is just a big ball of fire. Also thats how my marshal sees it, he also says it has no armor penatration, and does not do wind to undead.(its not supernatural like brainblast, its fire)
--
-Steve
"The early bird gets the worm, but the second mouse gets the cheese!"