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Re: [HoE] Deadlands and strength



At 12:53 AM 5/9/00, you wrote:
>Yeah, out of curiosity,
>     Any chance we can come up with some mechanic to big nasty strengths can
>pound each other?  I mean, otherwise, an AV of 1 makes you bloodwolf proof,
>and that aint right.  A big nasty like that thwarted just 'cause some waster
>found some kevlar and a good sewing machine... i mean, where's the justice?
>     Perhaps treating it like weapon damage in die lowering, but keeping it a
>strength check may help.  That's what I do, but if the weapon damage goes
>below 1d4, I say it risks breaking the weapon (which is what one martial
>artist found out when trying to chuck Automatons. I had to do something, he
>was out of control!).


Well, actually, AV2 makes you BW proof, and then not completely...

Two words, Head and Gizzard.  Extra dice are figured in with armour.

TBS