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[haggis] While we're throwing out ideas
Please discuss . . .
1) "discard" command. Lyman wants this. I kind of like how we can get stuck with bad cards.
2) Prepending "If you know about this rule, then . . ." to some special rules. For example: "If you know about this rule, then every set of one of each card scores you 10". (This is Ted's idea.)
2a) What happens if this is the lowball rule? "If you have the low score you win."
2b) What if lowball had riders? "The low score wins if that player has turned in exactly 4 black cards."
3) 50/50 chance that some special rules will get a negating rule as a followup. For example, if "lowball" is assigned to the game, there is a 50/50 chance that the next rule will be "Rule #x is
wrong. This is not a lowball game."
4) Players pick rules. Before cards are dealt, everybody gets to craft one rule. The server could either use them all, or choose from them.