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Re: [BNW] Powers and anti-powers
In a message dated 9/21/2000 2:18:51 AM Eastern Daylight Time, tsm@jlab.org
writes:
<< Covenant - ??? >>
MAYBE a Bargainer? Hmmmmm.....
<<Defender - ???>>
Screamer....definatly a Screamer.....would work on a Tough too.
<<Screamer - ???>>
Well.....as I'm sticking to actual published Packages.....Gunner just to
mind. a rifle's range is better than a Sonic Scream....ok sue me...I'm
reaching
<<Shrinker - ???>>
Watcher comes to mind
<<Tough - Gasser? (Ignores armor)>>
Hmmmmm.......can't see where this Package actually SAYS that it ignores
Armor, though I can see where that thought came from...all that only way to
be safe is to cover up, dont breath....... but with a Tough I'd have to say
that IF they hold their breath AND the damage doesn't penetrate their skin
armor, they'd be ok....just a personal call. SCREAMER's the one that I
think would be the one for a Tough
<<Charmer - ???>>
Maybe a Gasser and that Bad Breath Quirk? LOL Seems like that Spirit roll
might work in their favor
<<Hacker - ??? Ace - ???>>
A BETTER one....with higher numbers maybe?
<<Dessicator - ??? Dunemaster - ???>>
Hate ta say it.... but the Snuffer's all that leaps to mind.... although a
Phaser would be safe from a Dessicator, I think
<<Jungler - ???>>
There IS no nemisis for these brave souls! BWA HAHAHAHAHAHA.....
(sorry I'm ok now...... just a big fan of the Jungler)
Nuke, Captain : Delta Prime - Enforcement
"There can be no society without respect for and adherence to the law..even
when the law doesn't seem fair.... so.... welcome to the Atomic Age Defiant."
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