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Re: [BNW] Powers and anti-powers



In a message dated 9/21/2000 2:18:51 AM Eastern Daylight Time, tsm@jlab.org 
writes:

<< Covenant - ??? >>
MAYBE a Bargainer?   Hmmmmm.....

<<Defender - ???>>
Screamer....definatly a Screamer.....would work on a Tough too.

<<Screamer - ???>>
Well.....as I'm sticking to actual published Packages.....Gunner just to 
mind.   a rifle's range is better than a Sonic Scream....ok sue me...I'm 
reaching

<<Shrinker - ???>>
Watcher comes to mind

<<Tough - Gasser? (Ignores armor)>>
Hmmmmm.......can't see where this Package actually SAYS that it ignores 
Armor, though I can see where that thought came from...all that only way to 
be safe is to cover up, dont breath....... but with a Tough I'd have to say 
that IF they hold their breath AND the damage doesn't penetrate their skin 
armor, they'd be ok....just a personal call.   SCREAMER's the one that I 
think would be the one for a Tough

<<Charmer - ???>>
Maybe a Gasser and that Bad Breath Quirk?   LOL   Seems like that Spirit roll 
might work in their favor

<<Hacker - ???     Ace - ???>>
A BETTER one....with higher numbers maybe?

<<Dessicator - ???   Dunemaster - ???>>
Hate ta say it.... but the Snuffer's all that leaps to mind.... although a 
Phaser would be safe from a Dessicator, I think

<<Jungler - ???>>
There IS no nemisis for these brave souls!   BWA HAHAHAHAHAHA.....
(sorry     I'm ok now...... just a big fan of the Jungler)




Nuke, Captain : Delta Prime - Enforcement

"There can be no society without respect for and adherence to the law..even 
when the law doesn't seem fair.... so.... welcome to the Atomic Age Defiant." 
   

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