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Re: [BNW] Re: bnw-digest.19990926
> Sidhain@earthlink.net asked:
> >>
> According to the rule a Goliath "superstrong" archetype can only carry
> Strength+2 (7) which is a whopping 400lbs? Meaning he can carry another
> Goliath (a wounded buddy) but is slowed to half speed, yet he can't lift a
> Gorilla and still move--since it doesn't actually indicate how lifting
works
> just carrying and even that is a little unclear--Str+3 or more and a
> character cannot move---ok but what's the ACTUAL limit, can an unmoving
> person lift STR+5? +10?<<
>
> Strength+3 is the maximum, but when it comes to the Goliath, you're
forgetting to add in his +5 Strength bonus.
According to the rules the +5 bonus says "ADD+5 bonus to strength Rolls"
Under ordinary circumstances one really wouldn't need to roll for
lifting--would they?
> As for the "scheme" of putting new power packages in each book, for
Deadlands, one of the most popular things in our sourcebook are the new
archetypes that come in each book. I decided to make that a key part of
Brave New World. Our customers tend to like that. When we come up with new
kinds of characters in Deadlands, no one complains that they weren't in the
main book.
>
Because they were neat ideas that came up afterwards, some time later--NOT
rules that were split between two books released simultaneousy (or near
simultanesouly)
> I realize people have different expectations for a "superhero" game, but
that's not what Brave New World's about at all. It's not about superpowers.
It's about being on the run from a government that wants to take your rights
away because people are afraid of people like you.
>
And so? But it also about Superpowers otherwise we'd be playing Paranoia.
> If you just want a straight-up, four-color, works just like it reads in
the comics kind of game, I wholeheartedly recommend Champions. In fact, if
you like those rules better, feel free to make up your heroes with the
Champs rules and play in the Brave New World setting. Once you bring the
game home, it's yours to do with as you will.
>
Not it's not that I wanted a low powered super game, I just wanted it all in
one book...not 5....
> I'm sorry this one aspect of the game has soured your entire experience
with it. If you really feel ripped off, bring the game back to you local
store. If they won't take it, send it in to us, and we'll refund your money.
Where would I send it presuming I wanted too--I am still undecided.....
I like what I have--I just feel cheated that what I paid for isn't "all"
needed to run the game.