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[pbmserv-dev] Cathedral



Clarification:  There is only one Abbey and one Academy per player.  The 
light player has the light Abbey and light Academy while the dark player 
has the dark Abbey and the dark Academy.  All the other pieces are symmetrical.

Note that in the Mattel plastic version, the red Academy is 
backwards.  This is really sad.  For low level players this is of no 
importance, but for great players it's an abomination.

The Abbey and Academy compliment each other:  The dark Abbey is a subset of 
the Light Academy and vice versa.  In the screwed up Mattel edition, the 
red Abbey and red Academy both go the same way.  I think one of the pieces 
should be rotated 90º to make this relationship more obvious, like this:

·---·---·
|    ^N^|       Light Abbey (AC), value 4
·---·   ·---·     1 for Light player only
     |       |
     ·---·---·

     ·---·
     |^N^|
     ·   ·---·   Light Academy (AC), value 5
     |       |      1 per Light player only
·---·   ·---·
|       |
·---·---·

     ·---·---·
     |^N^    |   Dark Abbey (AC), value 4
·---·   ·---·     1 for dark player only
|       |
·---·---·

     ·---·
     |^N^|
·---·   ·       Dark Academy (AC), value 5
|       |         1 for Dark player only
·---·   ·---·
     |       |
     ·---·---·

I rate Go as the greatest two player game of all time, TwixT second, and 
Cathedral third.  Chess is a distant fourth.  I rank games with randomness 
(backgammon, cribbage, dominos) as inferior to these deterministic puzzle 
games.
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