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Re: [HOE] Re: DLCG problems [CLEGG?]



> well, that got it to work. i played around with it a bit last nite/this
> morning; but i was to tired to post.

Sir, you have finally confirmed the source of the problem for us. For this,
I and the Project thank you. We'll have to make sure to include that
component with the next release.

Nick Zachariasen
Editor Emeritus
Trojan Times