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Re: [HOE] Hello, and cyborg questions




>OK, question: Why do cans have such crappy guts rolls? I understand the
>whole thing about losing your self-image and spirit as you get more and
>more cybered (it's in every damn game with cyberware anyway), but it seems
>odd that that would effect guts checks. It seems like, if anything, a
>can's guts check should go up (or at least stay the same) the less human
>he becomes.
>
>I just have this picture of all the cans running around screaming during
>the congo wars because they all failed their guts checks so bad and are
>freaking out.

The really nasty guts checks are due to supernatural means; i.e. walking 
dead and mohave rattlers.  So perhaps the "more machine, less man" 
side-effects result in an entity much less able to deal with things outside 
of normal experience and perception.  A can with low spirit begins to 
_become_ his AI, and those things simply weren't programmed to deal with 
the minions of the Reckoners.

That said, it's still a little odd as is, but at least it does something to 
explain why these things weren't crapping themselves in fear left and right 
during normal combat situations.

  - Martin