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Re: [HOE] Pieces o' gold
try making compasses that lead them to ghost rock, or spirits, or harrowed.
Those should get them int trouble
----- Original Message -----
From: "Patrick Gamblin" <b7um@unb.ca>
To: <hoe@gamerz.net>
Sent: Monday, August 19, 2002 4:19 PM
Subject: [HOE] Pieces o' gold
> Thought I might pick y'all's brain a bit.
>
> I run an on-and-off HOE game. A friend of mine just recently ran a
Deadlands
> one-shot. In the one shot, one of the surviving characters ended up with
six
> gold nuggets from the Lost Dutchman Load (Lode?) that had a greenish
tinge,
> possibly due to being found in the middle of a ghost-rock vein.
>
> I'm thinking I want to throw them into the HOE game, having been made into
> something (six rings (Lord of the Rings on the brain), bullets, or
something
> else) that the PCs come across. What I'm looking for is interesting things
to
> make them into.
>
> Thanks!
>
> BTW: If you play a Mad, do NOT, I repeat NOT carry your flamethrower, 2
ghost
> rock cores, and 20 sticks of dynamite on your velocipede. All it took was
a
> single rifle shot and half the party became little bits of flaming debris
> scattered over a 100 yard radius. The rest of them got the most amazing
light
> show and a large fire that wouldn't go out for days.
>
> Marshall Paddy
>
> "As I look back, I see that it had been a mistake to send the letter. If
you look far enough back, you will find that everything starts at some minor
point. Something small becomes something very big. Something simple becomes
complex. A brief moment of time becomes the focus of a tragedy. The letter
was the minor point - something of no consequence that became the start of
something of... importance." - Paul Thorgrimson, 'River of Blood, Path to
Ruin,' October 2001
>
>
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>