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Re: [HOE] Unity Spoilers in Lost Colony




On Wednesday, August 14, 2002, at 07:37  PM, SEAN HENKE wrote:

> Hi,
>
> I would keep him in the campaign. It is unfortunate that he found out 
> certain things but that just means you need to maybe change some of the 
> outcome or just warn him that you will penalize him for playing on 
> information that he is not supposed to know.
>
> A good role player should be able to play stupid, heck I got guys in my 
> group that if they know the awnser is a they would pick b just to see 
> what type of trouble they can get themselves in.
>
> So anyway, thats my .02 on it.

I have to agree... My posse has a templar who's read the marshall's book 
and will have sometinh of an insight into The Boise Horror, which i'm 
using as a prelude to Unity... In my case, she's a good roleplayer and 
(I feel this is true in both situations) she may know the secret, but 
getting there is half the fun.

I don't have LC yet... I'm hoping to order it soon, though.

--
Brett

LORD, WHAT CAN THE HARVEST HOPE FOR, IF NOT FOR THE CARE OF THE REAPER 
MAN? (Reaper Man, Terry Pratchett)