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Re: [HOE] Unity Question... [PEG/SHANE/WHAT THE HECK, EVERYONE!]



>>===== Original Message From Shane.Mclean@t-online.de (Shane Mclean) =====
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>Now, figuring out the acceleration of a bullet may be too much detail. You
>could probably get by with using the speed of the bullet to find a 'speed'
for
>the firer. Not accurate, as they would accelerate, not just move along at a
>constant speed, but useful enough for an RPG session.
>
>Especially in a fight, where you want to keep things moving.
>
>Marshal Paddy


But that'd be easy; F=ma & since the F would equal F (bullet moving equals
person moving) ya just cancel out the F & make it  ma=MA, m being the mass
of bullet, M being the person, & say screw the A for now.  Bullet weighs
about an ounce, person (with suit etc) weigh about 300lbsX16ounces=
4800ounces, let's say 5,000ounces for ease here.  Well, that would mean that
person would move 1/5,000 the speed of the bullet.  Okay, even if the bullet
moves at 500 meters (which is damn fast) per second,  that is what, .1 meter
per second or about 3.5 inches per second.  Not too fast.

Jeff S