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Re: [HOE] Dice Rolling Prog



> > good work by the way!
>
> Thanks, you too.  The Deadland's dice mechanics are quite fun to program
> effectively, you did a good job with it.  If you're interested in
> continuing with Deadland's programming you might want to check out
> http://www.thebrogue.com/dlcgp and help out with writing an online
> character generator (which, currently is leaning more toward PHP than
> Perl, but it's good to broaden your programming horizons :) )

Thanks for inserting the plug for me, Jim! Also, I'd like to pipe in that if
you have VB skills we can always use another coder for the Project's regular
offline version. Thomas Clegg seems a bit preoccupied with real life at the
moment, so he could most likely use some help. Come on over to the Yahoo
Group at http://groups.yahoo.com/group/dlcgp/ and join us!

Nick Zachariasen
Editor Emeritus
Trojan Times