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Re: [HOE] Junkman stuff
I haven't had to deal with Junker powers yet, since there are no
Junkers in my posse. (However, if I were a player, I'd probably pick
a Junker character -- to ensure that I was never bored between game
sessions.) But as Marshal I would make (or argue to make, if a
player) EMP just another variant on the Flash Gordon power. It's so
close in concept to bolt/wind already, it certainly fits within the
conceptual framework of Flash Gordon.