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Re: [HOE] LeftOvers! Killer Clowns! Thoughts?



At 11:27 PM 10/5/2000, you wrote:
I recently went out and bought myself two dime novels, Left Overs and Killer Clowns.
 
Spoilers for Leftovers!
 
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.... Its Taken!
 
Anyway...  I've only read through this novel/adventure and it seems okay.  If and when I do run it, I think I'll make some changes.  I might run it closer to the way the story ran.  I didn't really like the scene the Dogs of War.  Oh, I like the Dogs of War, but not the way they were included here.  I see the Dogs as being a great inclusion if the heroes were travelling from somewhere to someplace, but not a fight in a Quickie Mart.

I dunno.  I ran the adventure soon after Hell or High Water and found it useful for a monster encounter for a weaker posse.

 
Second, I'm not very comfortable with the Savages.  I do find it hard to believe that a group of kids have their own tribe.  Its just a little bit hard to believe.  I might still keep them, but they will be more late teens and twenty somethings, kind of a street gang style thing.  Hmm...  Yep, as long as I don't think of them as the 'lost boys' from Peter Pan, I can still use them.

Savages seemed to initially be a big part of HoE, one of those things that faded.  They talked about them in the rulebook and leftovers (the first supplement) but not beyond.  I must confess I can see isolated cases of Savages, but not, say, enough for them to be even merely rare.

 
The Devourer...  His one tough son of a boar ain't he.  I'm hoping to keep my players mostly in dark about the whole Servitors/Manitous thing, including that whole weakness thing, but I'll address this in a post sometime later headed "How much should a Player Know?"  But I figure they will be able to handle this brainer no problem, once they finish wasting all their ammo and start using their noggins.  He is very deadly though if they get too close to him (and he does move rather fast!)  All he has to do is grab them and then its... MUNCH! and their chowder!  I can see a Templar making his last tragic stand here...

I really enjoyed him.  he was our Posses first Servitor.

 
So, is this a difficult adventure?  It doesn't appear to be, but it could get nasty.  Has anyone used it?  What was it like?

It went very well for me.  Like I say, I ran it shortly after Hell or High Water.  Hell or High Water was my fave HoE adventure, with Leftovers second and Urban Renewal being third.

I ran it as-is but toned down the Savages.  I did have the Devourer bring in Walkin' Dead and have a source but I cannot recall where I mentioned them.  I may have just had the Posse hear about the Savages.

Essentially, the Dogs o' War and Devourer both give the Posses nice Coups (tho the Devourer one was received by a Harrowed.  Oh well.)  I found it to be a good sequel to Hell or High Water as the "level" of Boss went up without necessarily upping his power...Dr. Delacroix could be killed normally.  Leftovers gave the posse a tougher nut to crack.

As is, it is better for a weak Posse.  some modification could make it good for an experienced one, but for an experienced one., the Savages, Dogs o' War, and Walkin' Dead are just gratuitous. That said, the Devourer itself and the mystery works for any power level.

 
Marshal Bryce at your service sir.


TBS