[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [HOE] My Syker Issue Possible Spoilers for your Players



******Possible Spoilers for your Players!!!!!*********










Bart Auringer wrote:

>  Everything that attacks in hth needs a 15 to hit him.
> Add in that he gets two attacks every action at 6d12 and that his swords do
> STR (3d10) +2d8+2 dmg (minor relics) and he quickly over balances the posse.
> Of course  hes a syker and has predator and the like so he can rearely be
> hit by anything. Oh yeah I almost forgot he drew Mind Rider for his Vet (x2
> strain,draw each time, joker=backfire). So his strain is 20, so ideas along
> the lines of run him out of strain probably wont work.

Just have some one snipe him in the head from a distance, wait until he thinks
he is safe...

>
> Right now my goal is to take out one or both swords, but to do it in story
> without being too obvious, cause Im sure he'll feel picked on if suddenly
> things are after his blades.

Well they are relics, who says that there aret things after them...like NPC's?
(a templar who thinks that He is more worthy of the blades...maybe they are
Temlar blades that were stolen before the charatcer got them and now the
templars have located them and want them back....)

> Any ideas are welcome. Right now Im bordering on Rust Mites (which wont
> really work since they'd honestly go after the posse's jeep), and just plain
> vicious things like killing him.

Well they could go after his swords because they are higher quality metal...no
plasteic, fiberglass or rubber....
Or you could just have him run into bone bots, by himself...Our posie ran into
them and the only thing that stopped them was point blank Arson. (one PC got
Killed anyway)



--
-Steve
"No good deed shall go unpunished"