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Re: [HOE] Grenades





Allan Seyberth wrote:
> 
> At 01:21 PM 8/2/00 CDT, you wrote:
> >I think real grenades are 5 seconds.  That why you count to three and throw.
> >  It give you 2 seconds to get the thing as far away from you a possible.
> 
> Yup - counting to three is called a "cookoff".  The count is to minimize
> the chance of someone throwing the grendade back.

The US military M67 is a time delay fuse. And its
anywhere from 4-6 seconds. I say anywhere because
the devices are mass prouduced and are not always
reliable. In my game they just go boom when they
hit. You could do timing things but ugh what a
pain. 
	I do like the dynamite rules on your page though
Allan. The demolition timing rolls are a nice
touch. 
A safer bet is the M68 grenade. Its is the same
fun Frag but is set for impact. A bit more touchy
to use but no kicking away or throwing back
problem. :)  

-- 
David Heth 
"Should you all really be standing that close together?"