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Re: [HOE] Sykers and healing [Hopler]
>:( Otherwise, as Theo noted, he has...well, not a 100% chance
>>of
>>healing a maimed wound, but whatever the odds are that he will roll a bust
>>before he rolls a success. Because there is no penalty or cost for
>>failing
>>and rerolling and failing and rerolling. Or am I misunderstanding
>>something?
>
>Maybe I'm mistaken but doesn't it take some time to use the Psycker healing
>powers(If I recall it was like an hour for a maimed wound). Sure the
>Psycher can keep trying but I would say he still spend the time trying to
>do
>it.(again I dont have the book anywhere near me so I can't be certain)
>
I believe it's an hour, maybe two.
But...that's still better than any other healing type thing except maybe the
Templar roll (don't recall - is there a wound level/time required
correlation there)?
Or to put it another way....I don't think Theo is claiming there is _no_
downside whatsoever to how Fleshknit works. Only that compared to the
downsides of the other healing type things, it is far superior.
Or, ummm, something like that. ;)
>Dan
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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