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Re: [HOE] Sykers and healing [Hopler]



> >>Assuming that the syker has to take the wound penalties into account - a
> >>5d12 blastin' syker has a 22% chance to heal a maimed wound.
> >
> >And what odds of busting...?  I'm not very good at thinking that kinda 
>thing
> >out.  :(  Otherwise, as Theo noted, he has...well, not a 100% chance of
> >healing a maimed wound, but whatever the odds are that he will roll a 
>bust
> >before he rolls a success.  Because there is no penalty or cost for 
>failing
> >and rerolling and failing and rerolling.  Or am I misunderstanding
> >something?
>
>0.5%

*ooohs* How do you figure that out, anyway?  :)  Seriously, I'm just not 
that good with calculating odds like that...  :(  Thanks.

Okay, so if you have a 22% chance of success per roll, and a 0.5% percentage 
chance of critical/failure/blowup, and an infinite number of rolls, what are 
your odds of succeeding?

>-------------------
>Allan Seyberth

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