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Re: [HOE] Sykers and healing [Hopler]
> >>Assuming that the syker has to take the wound penalties into account - a
> >>5d12 blastin' syker has a 22% chance to heal a maimed wound.
> >
> >And what odds of busting...? I'm not very good at thinking that kinda
>thing
> >out. :( Otherwise, as Theo noted, he has...well, not a 100% chance of
> >healing a maimed wound, but whatever the odds are that he will roll a
>bust
> >before he rolls a success. Because there is no penalty or cost for
>failing
> >and rerolling and failing and rerolling. Or am I misunderstanding
> >something?
>
>0.5%
*ooohs* How do you figure that out, anyway? :) Seriously, I'm just not
that good with calculating odds like that... :( Thanks.
Okay, so if you have a 22% chance of success per roll, and a 0.5% percentage
chance of critical/failure/blowup, and an infinite number of rolls, what are
your odds of succeeding?
>-------------------
>Allan Seyberth
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