[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [HOE] Hell on water?
>Well the barge is carring scrap metal, except for two of the barges that
>have broken off and are down river a few miles, one has scrap, and a HUGE
>cache of weapons bound for some resistance group opposing the Union from the
>confederates, if memory serves right the Union had Oregon, maybe i'm wrong.
>This barge is neatly rested agains a bridge pylon in a nice marshy area, but
>its swamped. The weapons are in bad shhape, the junker can fix them but the
>Convoy has claim, but i'm sure my boys will cona a couple. The other barge
>is much further down river, well 3 or 4 miles, and is fully enveloped in a
>soggy marsh. Barge #2 contains 55 gallon drums of toxic waste. Lots and
>Lots of toxic waste.
>
>Once again things are not as they appear. That "capsized military ship" is
>really a nuclear sub, with a fully functional reactor. The crew all died in
>a reactor misshap. The on board computer vented the reactor water with sea
>water to stop a meltdown but it was too late the crew had recieved a lethal
>dose of rads. The sub went to drift. It washed up in a typhoon after the
>war. Now its an attack sub so no big bombs. yeah i know its kinda far
>fetched computer running thesub, not dropping the reactor, and not scrubbign
>the ship as a last act. But thats just in the story.
>
>So the guys we are gonna fight are, you guessed it Greenies!!! At first
>just a few, but then a bunch. They want the toxic waste, and they will find
>the sub for sure, but my guys are thheir first. They have had run in ins
>the past with them. That advenure that takes place in the CSA prison, you
>know the one i'm talking aobut. I think I got it off the Peginc website a
>while back, or did someone else write it? Well anyway I and my boys really
>liked it so I'm gonna throw some new Greenies at them.
Hmmmm... Toxic waste, radition polluted water... Sounds to me like the
Greenies might have a little competition from some a few Toxic Shaman, both
caretakers and corruptors. That could add an entirely different dimesion
to it- you can use the shaman as either allies or foes. Or, quite possibly
both.
I seem to recall a set of water combat rules in the Great Maze boxed set.
Not sure, though- I just borrowed it from a friend for a while.
-Evil Marshal Mayfield
-------------------
Tastes like zombie!
The Hell's Bunker- http://www.geocities.com/hellsbunker