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[HoE] Something About a Templar...
I'm running the 'Something About a Sword...' module with my current
group, and today they are heading for Rock Springs.
The problem is this: The Templar player has gotten quite a big head over
his munchkinous character. "Thick-skinned", "tough as nails" "brawny", and
every other edge that has made him quite powerful.
Munchkins never last long in my games (call it personal politics), but
because of the nature of this character, and how his we played, I allowed
him to stick around. However, the bragging and talking smack has gotten a
bit out of hand. I was just wondering if any of you Marshals out there
have any ideas on how to torture or kill (or maybe both) this Templar (or at
the very least, it's player <g>). Granted, I could do something uncreative
like have a 2 million-ton boulder fall from the sky, but I want something
special. Something that will make this guy feel silly for not thinking of
this loop hole. Right now I'm looking through doomsayer powers, but like I
said I'm looking for something with a bit more style and subtlety.
Anyways, thanks for everyone's help.
-Damon Harper
"Man, why can't they bring back or remake good shows
like BJ and the Bear? Now there's a concept I can't
get enough of: a man and his monkey."
-Brodie Bruce, 'Mallrats'
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