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[HoE] revised edition rules in DL, what about HOE [PEG]



hi, all don't post too often, but wanted to know what you all thought about
this issue:
I looked over the rule changes in  DL weird west, and wanted to know if people
were going to adopt them for HOE. So first of all if you haven't seen em check
out the PEG site, they're right on the fron page. So here are my questions:

okay the new "no weapon speed" thing is cool, shotguns take a full action, as
well as single action revolver. double action can shoot twice. ok makes sense,
i like it. how does this work in HOE where automatic weapons are some
character's bread and butter? (someone from PEG please help on this one, is HOE
just going to stay the same in this regard?) 

i really like the default skill rolls now, looks like it would work so nice, bu
t does it mean that similar concentrations have only a -2 modifier?

night terrors got too weak, i think. the was a reason it cost 5 BP. I think
i'll continue to use the old version

the new movement seems nicer too


grit has become way to easy to get now, i like to make sure that grit is really
tough to get in the game, so again I'm staying old school,

legend chip after each adventure????? i dont' know about ya'll but in my game a
legend chip is kind of like a "reset" button. in 3 adventures with my posse
only one character got one. 

that's about all for now, tell me all what you think
Rob K