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Re: [HoE] [HOPLER] The Phil. Kid *some possible spoilers*
>In a message dated 6/29/99 5:43:42 PM Eastern Daylight Time,
>crow_steve@hotmail.com writes:
>
><< Again, while rereading the Children of the Atom book (always a dangerous
> past time), we noticed something...
>
>
> *SPOILER SPACE*
>
>
>
>
>
>
[various clippage}
>As far as the jumping goes, perhaps he rolled really well, or maybe Mad
>jack
>just exaggerated a little bit. As to his powers, no one knows Blue Note is
>a
>Doomsayer. The story implies that it's actually Blue Note who does a lot of
>the killing, then he passes it off as the Kid's work in his stories. As far
>as Joan knows, the Kid's the one throwing Nukes around.
>
>
Well, this raises a couple of questions. Given that he did roll pretty well
(what is "jumping" based on? The Kid's stats that seem appropriate are
average at best), what's the point of jumping in combat? It's a cool kind
of thing to characters to do, but it's a bit difficult to suggest it to
players when A) there is no skill or clear attribute that lets you do it,
and B) there's no real advantage to doing it.
I'm not sure the story implies that Blue Note does the storytellin', since
Mad Jack doesn't mention it while telling his story. But...Blue Note
doesn't _have_ Tale-Tellin'. So there aren't any of "his stories" to pass
off. But assuming us Marshals fill in that gap and move right along...
As far as the story-spreading itself, one wonders why Blue Note even needs
to be a heavy-duty rad-type, if he's counting on his stories to convince
people and he's the one using the added-on Tale-telling. "Yeah, the Kid
wasted 'em with a half dozen MIRVs. Bodies? Eh, we dumped them down a
canyon - didn't want them polluting up the countryside.."
Okay, so he's apparently got the powers to convince other storytellers, and
witnesses, that the Kid has Rad-Powers. Fair enough. That raises the
question our group's Doomsayer has had for a while anyway.
How stealthy _are_ Doomsayer powers? I mean, Blue Note is using some heavy
duty stuff like Atomic Blast and Nuke(!!). But he's apparently using these
in such a way that (at worst) observers can't tell where the power
originates.
Now, the relevant pictures in CotA show folks using powers like these with
big glowing balls of energy shooting from their hands and stuff. It sure
looks like A) these kind of rad powers are pretty obvious in use, and B)
it's pretty obvious where they're coming from.
Needless to say, enterprising PC Doomsayers want to know. Blue Note doesn't
seem to have anything to support such sneakiness, so the mechanic here (if
any) isn't very clear.
All help appreciated.
>John Hopler
>Pinnacle
>
>
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---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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