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Re: [HoE] Templar Bad Behavior?
> Don Schniepp wrote:
> >
> > The posse defeats a group of ten Savages. I describe them to the
> > players and say that they look to be around twelve years of age. Most of
> > the Savages end up scattering back into the forest but they do manage to do
> > a number on the NPCs in the group. After making sure everyone is ok, the
> > posse discovers that one of the Savages is still alive and trying to sneak
> > his wounded self out of the area. They see him and hold him at gunpoint as
> > he shouts curses and obscenities at them and threatens them that his
> > brothers and sisters will come back for them. He starts crying, saying
> > that they were just hungry and wanted the posse's food supply. A little
> > later, the Templar (with his Bloodthirsty Hinderance) Quickdraws his sword
> > and runs him through. The Savage gets a Critical to the Guts and
> > collapses.
> > The Templar says that since the boy doesn't want their help and isn't
> > willing to help himself, he is on his own and that they should leave him.
> > The Doomsayer of the party (who has run out of Strain) stops the Savage's
> > bleedin' but agrees to leave him, hoping that the other Savages will come
> > back for him.
> >
> > What are your thoughts on this? The Doomsayer wanted me to jot down a
> > "bad checkmark" on the Templar in the "How to Become a Servitor of War"
> > column of the character sheet.
> >
> > Don S.
>
I think that the problem with this is that a Templar shouldn't really be
running around with the bloodthirsty hindrance. A Templar should have learned to
control those impulses, and if he didn't, would he really have earned his sword?
It might be a good idea to zap him this time, just as a warning that even
bloodthirsty Templar aren't supposed to be quite that bad...