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[haggis] out of town



Ok.  I'm going to be mostly away from the machine
until Monday, so don't wait for me to start a game. 
You'll just have to have less fun.

I'm seeing that my spreading rules around like herpes
has led some people to realize that people knowing a
lot of rules is a bad thing.  The game is supposed to
be about trading cards.  Here are my parting ideas - I
think they're not all repeats, and I don't think I
said all of them first:

Break the game into rounds like Werewolf.  A round
ends when everyone accepts a trade or 24 hours.  

Only one rule can be traded at a time.

Only one rule traded per day round.  Any number of
cards.

Three round game:  Start with one rule.  Add one rule
each round.  Game is scored each round.

Each player gets a personal rule that affects only
them:  "Red is worth opposite for you"  "Blue and
Green are switched for you".  This should mean people
can collect crap suits and still score.

Get rid of the lowball rule completely.  




		
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