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RE: [DL] Help with relic
Yea, I like that idea too.
I got a whole group of harrowed chasing after my posse. With a black
magic antagonist leading them.
I've yet to come up with all of their particulars, but I may borrow that
idea for one in particular that the posse has a personal history with
=).
-----Original Message-----
From: owner-deadlands@gamerz.net [mailto:owner-deadlands@gamerz.net] On
Behalf Of David Sumpter
Sent: Tuesday, February 24, 2004 2:01 PM
To: deadlands@gamerz.net
Subject: Re: [DL] Help with relic
Brom, you creep me out sometimes. But that's a GOOD thing. I'm gonna
have to work something like
this into my game, too. The one relic I created, for a an Ex
Confederate Cavalry soldier turned
train robber, turned Harrowed was a Lemat pistol, standard out of the
book, excecpt the shotgun
damage didn't drop over distance. The taint was it made the bearer Mean
as a Rattler and
Bloodthirsty.
--- Brom Clancy <spleen23@webtrolls.com> wrote:
> How bout this, with the two guns he's got left, every one he shoot
dead,
> rises up as a walking dead a little bit later. So posse comes back
into
> town after a mission to find the entire saloon shot dead and lying
around
> with "I am back" written in blood on the saloon mirror. Then all the
dead
> start getting up whispering "he is back, he is angry, he has returned,
he
> will find you."
>
> If they sold off his other 8 guns, you can allow him to possess one of
> the current owners each time he get killed off, forceing the posse to
> chase down each guns, occasionally showing up after he's already
visited,
> made a welcoming party and sent the gun off in the mail to somebody in
> canada where the posse can never find it.
=====
David Sumpter
"That's mighty big talk for a One-Eyed, fat man."
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