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RE: [DL] Help with relic



I like this idea, Frank.  I might have to stea...borrow this one for my game.

--- "Finley, Frank" <Frank.Finley@ksmail.state.ks.us> wrote:
> How deadly do you want him to be?
> 
> You can go all sorts of ways with this one.
> 
> My gut on making relics is "How they came to be relics"
> 
> For this case I would do something like.
> 
> Since the guy was killed and all his guns were stripped except for this
> two, I would say that they should be fairly hard to notice guns.  Like
> you can see them there, but for some reason you just don't notice him.
> If someone is wearing those guns, they just don't seem to notice that
> he's even armed.  For the guys who missed noticing them in the first
> place they can't really tell they are there even when he's firing at
> them.
> 
> For gameplay purposes normal people (NPC's, posse members who weren't
> involved in killing him, etc) the target number to see the guns at all
> is a 7.  However if they were the ones to miss them the first time
> around they need an 11 to even see them when being fired upon.  When
> looking at him, unless they make the TN he is very obviously not armed.
> (Great for places where carrying weapons is illegal depending on time)
> 
> They know he's shooting at them somehow, they just can't tell how or
> where exactly it's coming from.  This makes Dodging much harder (-4 to
> roll, if they don't make tn, -2 if they make it) as your not quite
> certain where he's shooting at.
> 
> This would probably make him pretty deadly, but I like my Nemesis to be
> a real challenge.
> 
> -----Original Message-----
> From: owner-deadlands@gamerz.net [mailto:owner-deadlands@gamerz.net] On
> Behalf Of Ramel
> Sent: Tuesday, February 24, 2004 9:37 AM
> To: deadlands@gamerz.net
> Subject: [DL] Help with relic
> 
> Hi !
> From: "David Sumpter"
> > There hasn't been much, if any traffic lately.  Maybe I should post
> here
> instead of the forum.
> 
> 
> OK, I`ll do it... :)))
> I need a good relic for a Harrowed Desperado - I`ve thought about that
> guns
> from Law Dogs, but maybe someone would have better ideas ??
> That Desperado is going to be a major NPC/Enemy for my Posse - It is a
> big,
> bad Mexican outlaw, which my posse "killed" during their small hollidays
> in
> Mexico. He is/was a gun maniac - he have had about 8 rewolwers hidden in
> his
> clothes and 2 more hidden on his horse - posse took almost all but those
> two - and I`ve thought that it would be nice relics... Ah, that Mexican
> (Joaquin Reyes Gonzales de Almeida) guy was a Posse member, but he
> wanted to
> get rich, so tried to denounce Posse as traitors and Juaristas... he
> failed.
> I want him now as a Nemesis of that Posse - hunting them, killing their
> families and such. I want him to die in a climatic battle after few
> sessions
> (about 10 I think) and that relic should be taken by posse character.
> 
> If you won`t answer, I`ll give him Ghost guns ...
> 
> Piotr Korys
> 
> "SERVANT: Don't be a fool.  You can't kill him.  He's immortal.
> STRANGER: If you only knew how many immortal creatures I've killed."
>                           Nocturne
> 
> 
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=====
David Sumpter

"That's mighty big talk for a One-Eyed, fat man."

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