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RE: [DL] The dead of Deadlands?
Title: Message
Shane:
>You're paranoid.
Thanks Shane. That's
what I wanted to hear.
But I still do not
think that Deadlands has a future without printed core rules. Nor that MEG can
make a viable business out of new Deadlands supplement, if the game store cannot
supply core rules.
I believe in
adventures in PDF format, maybe new source books in PDF format (no, not really),
but core rules and campaign settings should be on paper. They should
be beautiful, hardcover and mood setting. They should not be an inkjet
print in a binder.
Shane:
>My heart is in
the new SW stuff. I've been working on Deadlands for 7 years now, and have some
other ideas I want to do too.
I understand. I
understand. And if you told me that we should now switch to Deadlands 3ed with
SW rules that would be OK for me (if I like the rules - I have not seen
them yet. But I assume that they are great). I am also fine with other people
taking over Deadlands (although worried if they can provide your great
quality).
I am just nervous
about core rules and source books going out of print.
Sven
-----Original Message-----
From:
PEGShane@aol.com [mailto:PEGShane@aol.com]
Sent: Tuesday, April 01,
2003 4:45 PM
To: deadlands@gamerz.net
Subject: Re: [DL] The
dead of Deadlands?
In a message dated 4/1/2003 9:04:26 AM
Eastern Standard Time, SM518726@teradata-ncr.com writes:
Somebody please tell me I am
paranoid...
Sven
You're paranoid. I asked MEG to do
this precisely because I just don't have the staff to handle all the new stuff
myself.
You could ask, "Why not ditch Savage Worlds and stick to
Deadlands?", but I'm afraid the answer is three-fold:
1) My heart is in
the new SW stuff. I've been working on Deadlands for 7 years now, and have
some other ideas I want to do too.
2) Deadlands doesn't sell as well as
it used to (nothing does right now thanks to the D20 glut), and I need "new"
stuff to regain some of the market share my sloppy schedule has lost
me.
3) Deadlands needs new material to keep it alive, and I can't do
it. The owner of MEG is a good friend and makes some really neat stuff (and
getting better every day). This way I can oversee the projects *just* like I
would have done here but in 1/10th the time.
Shane