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Re: [DL] Adventure/Story design question
> This made me wonder: Do people follow the "outline" that published DL
> adventures use in their own games? (Chapter oriented with specific awards
> at the end of each.) If not what format do you use?
>
I tend to give out chips at the end of the entire adventure, rather than
between chapters. My game is much more free flowing and I found it too hard
to divide the game into chapters. My posse always has too many chips
anyway, so I haven't found it to be a problem.
Alex