[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
RE: [DL] Healing magic
> Ya know tho, for my games I think I'd still have the magic remove the
> bullet/arrow/knife. It's just simpler/quicker that way, and we can move
> on to the other meaty bits of gaming.
>
> Jeff Y.
That is an excellent question, and a good point about it being simpler/quicker for the magic to just take care of it. However, it could be an interesting idea for a later adventure. Maybe something where the character can sense when the person who shot him is in the vicinity (the bullet 'aches'), or knows when the "bullet with his name on it" is near...
Derek D. Bass
Etheric Musings - The Science of the Sons of Ether
http://www.steamenginechaos.com/mage/ether.htm
--
_______________________________________________
Sign-up for your own FREE Personalized E-mail at Mail.com
http://www.mail.com/?sr=signup