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RE: [DL] HELP - Hindrances & Edges
Matt,
Thank you thank you thank! ... I though I was finally getting it in my last post and turns out I was. Thanks a bunch for the help everyone.
~Marshal Brock~
> Also, bear in mind that the book says players can take more than 10 points
> worth of hindrances, but they don't get any extra points after ten; they
> thing they get is ample fuel for roleplaying goodness!
>
> Here's an example: Jake the muckraker has d6's in Cognition, Knowledge, &
> Smarts. So, aside from the free aptitudes, he takes shootin: pistol 5,
> Gamblin 3, Overawe 3, Quick Draw 4, and Fightin: Brawlin 3. He then takes
> some hindrances. He takes the -3 point Heroic Hindrance (I like to use -
> signs for hindrances to avoid confusion) and -3 Big Britches Hindrance. This
> gives him a total of six points to either improve his aptitudes or buy
> edges. He decides to buy the 1 point "The Voice" (threatening) and the 1
> point "The Stare" and use the remaining 4 points to bring up his Overawe and
> Fightin skills to 5 each.
>
> Hope this helps clarify things.
>
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