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Re: [[DL] Re: Tale Tellin]



I make the player's play it out, but briefly.  That way, depending on how good
they are at it, I might decide to add or subtract from their die roll.

Ogy Joe

"Daphne Brunelle" <dbrune4@po-box.mcgill.ca> wrote:
> 
> > 
> > How many of you actually play out the Tale Tellin' after the adventure
> > (y'know - that bit about lettin' folks know that you've cleaned out all
> > the nasties in order to reduce local Fear level..)?  Do you actually tell
> > the story of your exploits, or just roll it out and move on?
> 
> We once had a smelly old prospector character with tale-tellin', in the
good
> old days when we actually played out the tale-tellin'. The player in
> question kept us in stitches with his stories (one about a three-legged dog
> named Tripod springs to mind), since at the time we didn't know what the
> skill was really used for (the first two games ever for our group), but it
> quickly got out of hand. After over an hour of straight tale-tellin', our
> long-suffering Marshal began bribing the player in question with chips to
> get him to shut up and let the game go forward.
> 
> Since then, we just roll and move on.
> 
> Daphné
> --
> I have seen the truth and it makes no sense.
> 
> Check out The Posse With No Name's website at:
> http://www.geocities.com/weirdwest_2000/
> 
> 
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