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Re: [Re: [Re: [Re: [DL] Dealing With Wind]]]



> Well for one thing, it's a huge stroke to a person's
> ego after a horrible week at work.  And it's much less
> of a headache to the Marshall/GM if they're not
> authenticity devotees and are willing to surrender
> some level of absolute realism for creative license.

    It's also very much based on what the players and the GM want to get out
of the game.  I don't go out of my way to kill characters, but I'll do it if
they're really stupid or otherwise bring it on themselves.   I prefer to
challenge them in other ways and let them do as many heroic, super cool
things as they want on the process.