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[BNW] Re: Virgin GM needs guidance.
--- Cameron Twine <cjtwine50@hotmail.com> wrote:
>
> Onto another topic. What's the best way any one has
> found to start a game of
> BNW ? I've got some friends in mind, I've just never
> actually GMed a game
> before.
The best way is to start simple. Put together a two or
three scene adventure which addresses some of the
realities of the game world. I like the Teleterrorist
adventure in Crescent City personally. I was designed
to introduce characters to C2 and is easy to adapt for
a new group.
>
> Another question: should I give them the option of
> creating characters, or
> let them chose from a bunch of made up ones ?
I'd start with archtypes at the start. Especially
since they have skills which will be helpful in the
above mentioned adventure ;)
>
> Finally: should I let my better half play as well,
> or will she end up
> despising me for killing her character (
> unintentionally of course )?
Depends on how soon after the campaign you wish to
have adult relations with her ;)
>
> Any suggestions for a newbie ?
>
> Cheers,
>
> Cameron Twine.
>
> >From: "Mike MacFarlane" <murraywombat@hotmail.com>
> >Reply-To: bnw@gamerz.net
> >To: bnw@gamerz.net
> >Subject: [BNW] Hello?
> >Date: Mon, 10 Sep 2001 01:47:50 -0500
> >
> >Uhhhh . . . . Hi!
> >
> >Have I just joined this listserv to see it slowly
> fade away??? 3 days + 0
> >posts = bad thing?
> >
> >
> >murraywombat
> >
>
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>
>
>
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=====
"Hey there's the entrance to the dungeon that the GM spent
weeks putting together. Let's see what's down the road."
Seen in a Gaming Magazine
ICQ# 89314604
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