[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [BNW] Crescent City Questions
>Lazarus:
>Interesting power. My question is, does a Lazarus heal at 1 wound each
>twelve hours even when not dead?
As far as I know, no. They don't heal unless dead.
>Ratmaster:
>I really like this package for some reason. Anyways, how strong is a rat
>bite, and would you allow them to spread disease? Would a ratmaster get a
>bonus versus a Jungler when fighting for control of a rat?
Giving them a bonus is not out of line at all. I rat bite would probably
do a point or two of damage (if you were feeling generous, perhaps 1d6 or
something -- depends on how big the rat is, I suppose). As for disease,
sure they probably do...but then again, it probably isn't *that* nasty.
>Stretch:
>Does anybody find this power too strong? It's like a Tough, with an added
>ability.
I don't know about this one.
>Timetripper:
>Would you allow one to go back more than one minute by spending many delta
>points? This would be a huge pain in combat, more so than just one minute.
I would ban them entirely, myself. They are a totally ridiculous power
package, but that's just my opinion. (They are the opposite of the
NPC-only package. THere's no point, except to be a pain in the butt to the
players, to have an NPC one). I certainly wouldn't allow them to go back
farther than they already do.
>Thanks for your help. I'm trying to get my hands on a copy of Evil
>Unlimited, so wish me luck.
I wish you luck. It shouldn't be too hard -- it just came out a few months
ago.
Jennifer
--
The White Crow
Author: The Deryni Roleplaying Game (Coming Nov. 2001, Grey Ghost Press)
My RPG pages: http://www.io.com/~whytcrow/
Living Writing: A Column at http://www.free-epress.com/columns/index.htm