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Re: [BNW] Spicing up BNW characters





> I don't like this idea at all, but that's just me.  THe problem I see with
> stuff like this is that they essentially replace a Trick the char already
> has.  Instead of really improving his repetoire or diversifying his power,
> he is just upgrading (at an extreme cost involved).  If I did this at all,
> they'd all be the same cost, b/c you have to buy the lower level ones
first
> and then the higher one.  So you spend 30 points and can do Massive
Damage,
> but that's all you can do -- which is why I wouldn't do it in the first
> place.

Well the idea's not perfect, everyone has there own opinion. But all it
needs is adaptation to your own tastes. I wouldn't make the cost increases
so steep, possibly each upgrade costing 5 points more (ie the second costing
15, the third 20), or  just make sure that the cost fits the ability (much
harder, but fairer)

>
> I suppose I can see why folks might like this approach, but I still
> wouldn't increase the cost each level.  It just reminds me of the ADnD
> spell list.  "Well, now that I have Improved Whatsit Spell, I won't bother
> with the lower version anymore."  Shrug.

Obviously a better trick should be harder to pull off, but thats just a case
of requiring more tricks to pull it off