[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[BNW] Bombers, Hackers, etc



Hi I have been lurking on this list for a few days and I have been following the discussions on the genius, the hacker and the bomber, with innterest because they pretty much mirror the same discussions my players had about the exact same power packages.  So I will throw in the same opinions I  threw at them.
 
I basicly think that whether any power package is good or not really depends on the player playing it.  A player whose idea of tactics is "run in, shoot the bad guys till they are down, go home" will not do well as a genius or sneak.  A more tactically minded character can kick butt with those same packages. One of my players plays a genius as the groups leader, setting up ambushes and the like with his "I've got a plan" trick, and I plan on giving my players fits this weekend with a Sneak sniper. 
 
Granted, sneaks geniuses and hackers lack a certain "WOW" factor, but I think some people like that and others don't care .  I think one of tthe main things I like about the game is that the packages do give you something for everyone   
         
Bombers seem pretty cool, but I think it would be very, verry hard to play one.  But again I think it depends on the player in question. 
 
Just my two cents
 
Ron Strong