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Re: [BNW] Bomber, cool or stupid?
> > (2d6+2)*5 is the correct equation there (assuming your Bomber isn't
>Brawny).
> > I don't recall the "averages", but I figure that's going to be roughly
>30
> > damage (4 die roll + 2, then multiplied by 5) a detonation. All
>massive.
> > All the time.
>
>Yeah, you're right. Things have been hectic at work and I forgot about the
>multiple. Yeah, that would be painful, but the other thing to remember is
>that the bomber doesn't blow up right away. It's more like the bomber gets
>gacked, the rest of the team says "Oh s$%t!" and scatters, and then the
>bomber blows.
>
Ummm, again, I don't have the Defiant SB right here, but is that correct? I
wasn't aware there was much substantial delay if a Bomber chooses to blow up
a single body part. Yeah, if they're going for the whole chain-reaction
thing, sure (and assuming they don't make the necessary TN roll for the
Trick that lets them speed up the chain reaction).
For a Bomber to simply detonate an arm and do those roughly 30 points of
Massive Damage, I thought he simply had to use an action to do so...
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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