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Re: [BNW] Balanced Archetypes poll



>I find a lot of packges  can be easily taken care of. Sinning for Covenant.
>Knockout attacks aganist a Tough.  Daemons hurt Baragainers when things 
>good bad
>with their tricks. Shooting a Goliath or screamers/blasters/gadget wepons.
>Blasters are the only one I see no real way to limit without realy changing 
>them.

I agree with how you handle the packages, and for the Blaster I'm either 
going to remove the Ignore Armour bit or reduce the ROF to one from each 
hand. Still debating that one. What do the rest of you (and Matt) think? 
(And Matt, why does the Blaster have that high ROF and Ignore Armour 
ability? What's the rational?)

--
GAry m, minor epot
   aka "Sneezy the Squid"
------------------------------
If you're going to pick a hero, ya know, do your research
   -- Bill Hicks

DNRC Member since 1995 · ICQ#: 8391493 · #dragoncon on DALnet mIRC

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