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Re: [BNW] Balanced Archetypes poll
>I find a lot of packges can be easily taken care of. Sinning for Covenant.
>Knockout attacks aganist a Tough. Daemons hurt Baragainers when things
>good bad
>with their tricks. Shooting a Goliath or screamers/blasters/gadget wepons.
>Blasters are the only one I see no real way to limit without realy changing
>them.
I agree with how you handle the packages, and for the Blaster I'm either
going to remove the Ignore Armour bit or reduce the ROF to one from each
hand. Still debating that one. What do the rest of you (and Matt) think?
(And Matt, why does the Blaster have that high ROF and Ignore Armour
ability? What's the rational?)
--
GAry m, minor epot
aka "Sneezy the Squid"
------------------------------
If you're going to pick a hero, ya know, do your research
-- Bill Hicks
DNRC Member since 1995 · ICQ#: 8391493 · #dragoncon on DALnet mIRC
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