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[BNW] The ultimate drive-by?




With the charging rules the way they are a speedster could come up with an
interesting tactic:
Carry 3 or 4 nightsticks with him and whenever he gets into a fight just
to running drive-bys at top speed. This would make his club do something
like 3d6+12 damage or something! Sure the club would shatter in one pass,
but that's why he has all the extras.
Keeping this in mind I'm thinking I'll move all of the speedsters martial
arts: barehanded to club...

-Theo McCracken, whose thoughts and ideas are solely his own and do not, 
in any way, reflect those of Jefferson Lab or its staff. Unless of
course there is any money to made off those ideas, in which case the lab
says: "Gimme, gimme, gimme!"