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Re: [BNW] Re: bnw-digest.19990926
> I disagree---tell me how many Deltas the entire game world are Bouncers?
> Goliaths? Healers? How many are teleporters? Defenders? or other
> archetypes--that seems to me to be pretty important information for
> designing villians, and Npc Deltas that fit with the setting.
How many deltas are Nullers, or Sliders, or Shifters? What are those?
Packages that I came up with off the top of my head. Later when other
packages come out, are they going to be rare just because they weren't out
before? Or are they just going to be in the population all of a sudden?
Now we are talking about ratios that don't even necessarily exist. It all
comes down to if you like the game or not. I do. No it was not done
perfectly the way I would have. But Matt had a vision for it when he put
it together, and I'm in line with what he had/has planned for it. If you
aren't he's given you a way off the boat. That's what it comes down to in
the end... Unless you have a suggestion for what to do in future books in
the line, all of this just comes down to griping, 'cause it's already
water under the bridge, IMHO. <shrug>