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Re: [werewolf] werewolfbite game #2



On Wed, Sep 21, 2005 at 03:01:34PM -0700, Mark Ballinger wrote:
> On Wed, Sep 21, 2005 at 05:49:33PM -0400, mike ledoux wrote:
> > On Wed, Sep 21, 2005 at 02:42:58PM -0700, Mark Ballinger wrote:
> > > Among the issues close to being resolved.  Are we in agreement
> > > that the bite percentages should be dropped in favor of a
> > > strategic allocation of x number of bites available during the
> > > game?  And that the bite can be used against anybody, who then
> > > loses his power and joins the bad guys?
> > 
> > Sounds good to me.  Question: will angel protection work against
> > bite with this change?  If so, will the failed bite count against
> > x or not?
> 
> I would say yes, it protects, and yes, it counts against.  We're
> talking about giving 3 or so bites, and that's alot!

Works for me, I just thought it would be better to make the decision
before starting the game. :)

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