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RE: [risque] is this confusing to you too?



I didnīt think it is confusing.
I agree there are other ways to write down the battle info.

In the design process Richard has made some little choices.
This makes it truely a product of Rrognlie and if you change those
little things it become more a dzander project then a rrognlie project.

If itīs a bug or the info is given in an incorrect way then I will be the
first to ask for a change.

I like it the way it was and I like the new way.

I prefer to let it unchanged. A change is a risk and I donīt what to take
risks with
risque if I winning in risque if donīt take too big risks.



> -----Original Message-----
> From: owner-risque-users@gamerz.net
> [mailto:owner-risque-users@gamerz.net]On Behalf Of Douglas Zander
> Sent: woensdag 4 oktober 2000 6:17
> To: risque-users@gamerz.net
> Subject: [risque] is this confusing to you too?
>
>
>
>     Border War AS sia swift (31) <-> AU mal bobharris (6)
>         swift (25) survives to invade AS sia
>
>     Border War NA gre sharkey (13) <-> EU ice bobharris (1)
>         sharkey (12) survives to invade NA gre
>
>  (My apologies to sharkey, swift and bobharris for using these examples)
>
>  Above are some examples from a recent game of Risque.  The thing is
> that they appear to be backwards!  In the first example, swift was
> originally in Australia (AU) in malaysia and bobharris was in
> siam in Asia,
> then they attempted to invade each others' territory.  *BUT* it looks as
> if swift was originally in sia and bobharris was originally in mal before
> the conflict.  I feel it should be printed out as:
>
>   Boarder conflict: AU mal swift (31) <-> AS sia bobharris (6)
>        swift (25) survives to invade AS sia
>
>  this looks more like the combination of the following two separate lines:
>
>     AU mal swift (31)  -> AS sia
>     AU mal            <-  AS sia bobharris (6)
>
>  How do others feel about this?   Does anyone really care to read the
> battle reports that appear in their games (besides myself)?  :-)  :-)
> Richard, if others agree, could this be changed?
>
>
>
>
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