[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[risk] Fwd: I miss dice
----- Forwarded message from swift_4@yahoo.com -----
I've been playing simultaneous Risk since Richard put it up (thanks!),
but I don't like the combat system. It's too predictable. You look at
the board and know what's going to happen moves ahead of time.
Someone proposed an idea a while ago that would resolve combat between
multiple players using a Risk like system. I'd love to see that
introduced into the game. does anyone have those messages from that
discussion, or is there someone out there who has ideas?
Eric Shultz
Swift
----- End forwarded message -----
--
/ \__ | Richard Rognlie / Sendmail Consultant / Sendmail, Inc.
\__/ \ | URL: http://www.gamerz.net/rrognlie/
/ \__/ |
\__/ | *BSD and Linux: The Ultimate Windows NT Service Packs