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SimRisk Cards
the cards could work in this game, *but* in normal Risk (US edition
anyway) if you take out a player, you inherit their cards. (I've heard
something about early UK editions that did not specify what to do with
the cards of the defeated player).
That works fine in a sequential game of Risk. you always know who
took the player out. But what about simultaneous movement.
If player A has 2 territories left, and player B takes over one, and
player C takes over the other... Who gets the cards?!?!
I'm leaning towards *no* cards for SimRisk just to avoid this issue.
(Plus it will be simpler... I'll leave the cards in for Calculated
Risk)
Richard
--
/ \__ | Richard Rognlie / Sendmail Consultant / Sendmail, Inc.
\__/ \ | URL: http://www.gamerz.net/rrognlie/
/ \__/ | Give a man a fish, and he'll be hungry tomorrow. Teach a
\__/ | man to fish, and he'll be at the river all day drinking beer.