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[pbmserv] Broadcast from kiwibill via PBM Server



HEXADE
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No doubt this has been discussed before, but not in my time.

Does anyone know WHY the rule was introduced into Hexade, that
the attainment of a winning combination must be retained for one more turn?

It seems most un-game-like to me; I don't know of any other game where
"you don't win when you win", and I can't really see what is the purpose of
it is.  It doesn't seem as if it would be too easy to win, without the rule.

Does anyone know why this rule was inserted into the game?

IMHO it spoils an otherwise neat little game.

kiwibill



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